Hey! Daniel
writing,
Today’s
post is mostly technical, again.
Possibly I
will have a second programmer soon, who will help me do stuff quicker, so I can
focus on more aspects of the game, rather than just programming.
In the last
week I've been focusing on core aspects of design and efficient server
architecture. So far, I've set up gitbucket and dynamic library dependencies
for client and server. I've chosen Kryonet for simple tcp/udp object sending
between server and client. It is easily scalable through a great and simple API
with really quick serialization. Tomorrow, I am going to focus on connecting
and sending map data over TCP.
Below you
can find some trees in their current state. They are placeholders and will
change once the art style gets chosen. This will be decided after pre-alpha I
think.
Well that's
it for today.
Have a good
day~!